Sunday, March 9, 2014

Computer Tablet as Educational Tool in Philippine Schools (individual project)


The 21st century probably marked the highlighting beginning of advancements and developments in the field of Science and Technology. One remarkable product of such developments is the uprising of computers and tablets. With our current technology, we could already access the information and other stuff just through some types and clicks with the computer or touches around a tablet pc. Thus, we could already learn basic education on our own hands. In line with this, experts in the Philippines have proposed the use of computer tablets in primary and secondary schools as a tool of education. Moreover, they have developed courseware specialized in basic Mathematics and Sciences for grade school students. However, these should not replace the use of textbooks but “are supplementary materials intended to augment the learning (“Educators,”).”

“In 2004, the Science Education Institute (SEI) met with the Advanced Science and Technology Institute (ASTI), with an idea. To enable schools take advantage of Information Technology (IT) in conducting classroom lectures. The plan was to optimize, streamline and standardize lesson presentation through the use of cost-effective and high quality solutions, which would then assist students to be more competitive, maximize and enhance learning through the use of this technology. ” ("How the projects," )


Fortunately, I was given an opportunity to be somehow involved in this project of Department of Science and Technology (DOST). During the summer of 2012, I worked as an on-the-job trainee in ASTI. I was assigned with tasks under the Open Source Development Laboratory (OSDL) which works as the main team for the said project. I was also given an opportunity to sneak through the animation room and evaluate the works of their animators. One of my tasks was to inspect the inside and outside properties or specs of 100 computer tablets. For the acquisition of tablets, DOST-ASTI organized a bidding event between some computer companies. The institute was able to draw the “cheapest” offer in the amount of around 7000 to 8000 pesos. As I browsed through one of the tablets and assessed the works of animation, I must say that the price of tablets is not too cheap and not too expensive or maybe just right as I assessed its convenience and speed. Every institute under the government, including DOST, should use an open source technology and so the tablets were implemented with Android and the desktop computers were implanted with Linux. There was compatibility problem which was a result from the issue of transferring the works of animation in desktop computer to the system of the computer tablets. Some of the tablets installed with the courseware were efficient and fast enough but some were having some lags. Yet, it was eventually fixed as it was easier to improve Linux and Android as open source technology have rising during this time.


The animations for the Grade 1 Math curriculum took an inspiration from the educational TV show “Dora the Explorer”. It was divided into 10 modules that focused on the identification of shapes and colors and the system of basic operations such as addition, subtraction, multiplication, and addition. “To teach the lessons, the module incorporates three stages: activity, to introduce the concepts and show sample problems; fixing skills, where students can answer sample problems at their own pace; and evaluation, which includes the actual quizzes that teachers can use to gauge if a student learned the lesson.” (Valmero, 2012)

There is already a courseware for secondary students. It is actually uploaded on the web and students, teachers, or any concerned persons are allowed to download their modules for free. The government aims to reach almost a hundred schools in Metro Manila and aims to reach the vicinity outside the region soon. For now, the priority is just given for more pilot testing and for science schools especially the campuses under the Philippine Science High School system.
  
Sources: 


•How the projects started. (n.d.). Accessed on March 9,2014. Retrieved from http://courseware.dost.gov.ph/about-2.


•Educators (n.d.). Accessed on March 9,2014. Retrieved fromhttp://courseware.dost.gov.ph/educators



•Valmero, A. (2012, July 19). Accessed on March 9,2014. Pinoy animators create software that makes math more fun for students. Retrieved from http://www.science.ph/full_story.php?key=5552:pinoy-animators-create-software-that-makes-math-more-fun-for-students&type=latest

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